STEAM

A. Panel Members

The following are members in the STEAM subject panel in 2025/26:
  • Mr. Yuen K. C. (Panel Head, F.1 coordinator)
  • Ms. Hui Y. C. (F.2 coordinator)
  • Mr. So M. H. (F.3 coordinator)

B. Syllabus


Our school-based STEAM curriculum covers various topics, such as Information Literacy, productivity tools, Internet of Things (IoT) and Virtual Reality (VR).

It is anticipated that students can integrate what they have learnt in other subjects together, and form a human-centred design or product on their own. Important characters, such as creativity and empathy, are emphasized throughout the whole school year.

  Topics
F.1
  • Information Literacy
  • Productivity Tools
  • Graphs and Infographics
  • Presentation Skills
  • Group Project (Interactive Console)
F.2
  • Introduction to IoT and Ethical Concerns
  • Empathy
  • Journey Mapping
  • Group Project (IoT Product)
F.3
  • Introduction to Interior Design
  • Building an Interactive VR Environment
  • Group Project (Educational VR Room)

C. Teaching Resources and e-learning Platforms / Tools

D. Online Technology-related Magazines